| ABILITY NAME |
ABILITY SCORE |
ABILITY MODIFIER |
TEMPORARY SCORE |
TEMPORARY MODIFIER |
| Str Strength |
16 | +3 | ||
| Dex Dexterity |
10 | +0 | ||
| Con Constitution |
15 | +2 | ||
| Int Intelligence |
10 | +0 | ||
| Wis Wisdom |
12 | +1 | ||
| Cha Charisma |
13 | +1 |
| TOTAL | WOUNDS/CURRENT HP |
SUBDUAL DAMAGE |
DAMAGE REDUCTION |
SPEED |
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| HP Hit Points |
16 | Walk 40' |
| AC Armor Class |
10 | = | 10 | + | +0 | + | + | + | +0 | + | + |
+ | 0 | 0 | 0 | ||||||||
| TOTAL | ARMOR BONUS |
STAT BONUS |
SIZE BONUS |
NATURAL ARMOR |
MISC BONUS |
MISS CHANCE |
ARCANE FAILURE |
ARMOR CHECK |
MAX DEX |
SPELL RESIST. |
| INITIATIVE Modifier |
+0 | = | +0 | + | +0 |
| TOTAL | DEX MODIFIER |
MISC MODIFIER |
| BASE ATTACK Bonus |
+2 |
| MONEY |
| SKILLS | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| SPECIAL ABILITIES |
| Rage 1/day,Uncanny Dodge (Dex bonus to AC) |
| FEATS |
| Improved Bull Rush,Power Attack |
| LANGUAGES |
| Common |
| SKILLS | |||||||||
| SKILL NAME | ABILITY | SKILL MODIFIER |
ABILITY MODIFIER |
RANKS | MISC MODIFIER |
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| Climb | STR | 3 | = | 3 | + | 0.0 | + | 0 | |
| Handle Animal | CHA | 3 | = | 1 | + | 2.0 | + | 0 | |
| Hide | DEX | 0 | = | 0 | + | 0.0 | + | 0 | |
| Intimidate | CHA | 5 | = | 1 | + | 4.0 | + | 0 | |
| Intuit Direction | WIS | 3 | = | 1 | + | 2.0 | + | 0 | |
| Jump | STR | 6 | = | 3 | + | 3.0 | + | 0 | |
| Listen | WIS | 3 | = | 1 | + | 2.0 | + | 0 | |
| Move Silently | DEX | 0 | = | 0 | + | 0.0 | + | 0 | |
| Ride | DEX | 3 | = | 0 | + | 3.0 | + | 0 | |
| Search | INT | 0 | = | 0 | + | 0.0 | + | 0 | |
| Spot | WIS | 1 | = | 1 | + | 0.0 | + | 0 | |
| Swim | STR | 7 | = | 3 | + | 4.0 | + | 0 | |
| SAVING THROWS | TOTAL | BASE SAVE |
ABILITY MODIFIER |
MAGIC MODIFIER |
RACE MODIFIER |
TEMPORARY MODIFIER |
CONDITIONAL MODIFIERS |
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| Fortitude Constitution |
+5 | = | +3 | + | +2 | + | +0 |
+ | +0 |
+ | ||
| Reflex Dexterity |
+0 | = | +0 | + | +0 | + | +0 |
+ | +0 |
+ | ||
| Will Wisdom |
+1 | = | +0 | + | +1 | + | +0 |
+ | +0 |
+ |
| TOTAL | BASE ATTACK BONUS | STR MODIFIER |
SIZE MODIFIER |
MISC MODIFIER |
TEMPORARY MODIFIER |
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| MELEE ATTACK BONUS |
+5 | = | +2 |
+ | +3 | + | + | + | |||
| RANGED ATTACK BONUS |
+2 | = | +2 |
+ | +0 | + | + | + | |||
| TOTAL | BASE ATTACK BONUS | DEX MODIFIER |
SIZE MODIFIER |
MISC MODIFIER |
TEMPORARY MODIFIER |
| UNARMED | TOTAL ATTACK BONUS | DAMAGE | CRITICAL |
| +5 | 1d3+3 | 20/x2 |
| WEAPON | +HIT | DAMAGE | CRITICAL | HAND | RANGE | TYPE | SIZE |
| *Shortspear | +5 | 1d8+4 | 20/x3 | 0' | P | L | |
| ARMOR | TYPE | AC | MAXDEX | CHECK | SPELL FAILURE |
| *Shortspear | TOTAL ATTACK BONUS | DAMAGE | CRITICAL |
| +5 | 1d8+4 | 20/x3 |
| HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES |
| Both | 0' | P | L |
| TYPE | ARMOR BONUS | MAX DEX BONUS | |
| CHECK PENALTY | SPELL FAILURE | SPECIAL PROPERTIES |
| EQUIPMENT (0.0 lbs - 76.0/153.0/230.0) | ||
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| EQUIPMENT | |||||||||
| ITEM | EQUIPPED | QTY | WT. | GP COST | ITEM | EQUIPPED | QTY | WT. | GP COST |
| Shortspear | Y | 1.0 | 5.0 | 2 | |||||
| TOTAL WEIGHT CARRIED | 0.0 lbs | ||||||||
| EQUIPMENT | ||||
| ITEM | EQUIPPED | QTY | WT. | GP COST |
| Shortspear | Y | 1.0 | 5.0 | 2 |
| TOTAL WEIGHT CARRIED | 0.0 lbs | |||
| WEIGHT ALLOWANCE | |||||
| Light | 76.0 | Medium | 153.0 | Heavy | 230.0 |
| FEATS |
| Improved Bull Rush,Power Attack |
| COMPANIONS |
| MAGIC |
| PROFICIENCIES |
| Armor Spikes; Armor spikes; Armorspike; Axe; Axe (Throwing); Axe (throwing); Battleaxe; Blowgun; Club; Crossbow (Heavy); Crossbow (Light); Crossbow (heavy); Crossbow (light); Dagger; Dagger (Punching); Dagger (Thrown); Dart; Falchion; Flail (Heavy); Flail (Light); Flail (heavy); Flail (light); Gauntlet; Gauntlet (Spiked); Gauntlet (spiked); Glaive; Greataxe; Greatclub; Guisarme; Halberd; Halfspear; Hammer (Light); Hammer (light); Handaxe; Javelin; Kusari-Gama; Kusari-gama; Lance (Heavy); Lance (Light); Lance (heavy); Lance (light); Longbow; Longbow (Composite); Longbow (composite); Longspear; Mace (Heavy); Mace (Light); Mace (heavy); Mace (light); Morningstar; Pick (Heavy); Pick (Light); Pick (heavy); Pick (light); Quarterstaff; Ranseur; Rapier; Sap; Scimitar; Scythe; Shieldbash; Shortbow; Shortbow (Composite); Shortbow (composite); Shortspear; Sickle; Sling; Sword (Bastard/2-H); Sword (Great); Sword (Long); Sword (Short); Sword (great); Sword (long); Sword (short); Trident; Unarmed Strike; Warhammer |
| PROHIBITED |
| FEATS | |
| NAME | DESCRIPTION |
| Improved Bull Rush | When performing a bull rush you do not draw an Attack of Opportunity from defender. |
| Power Attack | On your action before making an attack, subtract up to your base attack bonus from attack rolls and add that value to your damage rolls. |
| TOTAL ATTACK BONUS | DAMAGE | CRITICAL | |
| /x |
| HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES |
| Aralt of Clan Moora | |||||||||||||||||||||||||
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| Description | |||||||||||||||||||||||||
| Aralt is a tall weathered looking man with a long braided beard. His hands are rough and calloused from hard work in his clan's fields. | |||||||||||||||||||||||||
| Home | |||||||||||||||||||||||||
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| Biography | |||||||||||||||||||||||||
| Aralt is the leader or chief of Clan Moora. He was born to the position as the only son of the clan's chief and tries to lead with prudence. His fatherly attention to his clan however leads him to be slightly more sucesptible to superstition than the average Eyrian. This is in an effort to see that his clan prospers in all aspects of life. | |||||||||||||||||||||||||