Damian Deaton, the player of Lance Von Rose, passed away today at 12:30 AM due to complications of lung cancer. He was 31 years old. He had lived with a condition all of his life called neurofibromatosis, a genetic condition which causes the growth of benign tumors in or on the body. In exceedingly rare cases the tumors can be malignant. This was one of those cases, occurring in one of the most deadly places to have cancer.
Damian was truly a knight. It is how he would like to be remembered. Some may think he fought his final battle, and lost. That is far from the truth. For a single man who had so much arrayed against him in life to still be such a wonderful human being takes more courage than I can possibly fathom. He faced death with such dignity, worrying more for those around him than himself. I only hope when my time comes I can be so brave.
Good bye Damian, you will be missed.
Then Sir Bedivere cried: Ah my lord Arthur, what shall become of me, now ye go from me and leave me here alone among mine enemies? Comfort thyself, said the king, and do as well as thou mayst, for in me is no trust for to trust in; for I will into the vale of Avilion to heal me of my grievous wound: and if thou hear never more of me, pray for my soul.
Le Morte Darthur, Chapter V, Sir Thomas Malory
| ABILITY NAME |
ABILITY SCORE |
ABILITY MODIFIER |
TEMPORARY SCORE |
TEMPORARY MODIFIER |
| Str Strength |
18 | +4 | ||
| Dex Dexterity |
17 | +3 | ||
| Con Constitution |
13 | +1 | ||
| Int Intelligence |
12 | +1 | ||
| Wis Wisdom |
14 | +2 | ||
| Cha Charisma |
12 | +1 |
| TOTAL | WOUNDS/CURRENT HP |
SUBDUAL DAMAGE |
DAMAGE REDUCTION |
SPEED |
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| HP Hit Points |
32 | Walk 20' |
| AC Armor Class |
19 | = | 10 | + | +9 | + | + | + | +0 | + | + |
+ | 55 | -9 | 0 | ||||||||
| TOTAL | ARMOR BONUS |
STAT BONUS |
SIZE BONUS |
NATURAL ARMOR |
MISC BONUS |
MISS CHANCE |
ARCANE FAILURE |
ARMOR CHECK |
MAX DEX |
SPELL RESIST. |
| INITIATIVE Modifier |
+3 | = | +3 | + | +0 |
| TOTAL | DEX MODIFIER |
MISC MODIFIER |
| BASE ATTACK Bonus |
+4 |
| MONEY |
| SKILLS | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| SPECIAL ABILITIES |
| Turn Undead |
| FEATS |
| Blind-Fight,Endurance,Mounted Combat,Track,Weapon Focus (Sword (Long)),Weapon Specialization (Sword (Long)) |
| LANGUAGES |
| Common, Literacy |
| SPELLS |
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| SKILLS | |||||||||
| SKILL NAME | ABILITY | SKILL MODIFIER |
ABILITY MODIFIER |
RANKS | MISC MODIFIER |
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| Balance | DEX | -5 | = | 3 | + | 1.0 | + | -9 | |
| Climb | STR | -5 | = | 4 | + | 0.0 | + | -9 | |
| Craft (Armorsmithing) | INT | 6 | = | 1 | + | 5.0 | + | 0 | |
| Craft (Blacksmithing) | INT | 5 | = | 1 | + | 4.0 | + | 0 | |
| Craft (Weaponsmithing) | INT | 6 | = | 1 | + | 5.0 | + | 0 | |
| Handle Animal | CHA | 6 | = | 1 | + | 5.0 | + | 0 | |
| Heal | WIS | 5 | = | 2 | + | 3.0 | + | 0 | |
| Hide | DEX | -6 | = | 3 | + | 0.0 | + | -9 | |
| Jump | STR | -5 | = | 4 | + | 0.0 | + | -9 | |
| Listen | WIS | 2 | = | 2 | + | 0.0 | + | 0 | |
| Move Silently | DEX | -6 | = | 3 | + | 0.0 | + | -9 | |
| Ride | DEX | 13 | = | 3 | + | 8.0 | + | 2 | |
| Search | INT | 1 | = | 1 | + | 0.0 | + | 0 | |
| Spot | WIS | 2 | = | 2 | + | 0.0 | + | 0 | |
| SAVING THROWS | TOTAL | BASE SAVE |
ABILITY MODIFIER |
MAGIC MODIFIER |
RACE MODIFIER |
TEMPORARY MODIFIER |
CONDITIONAL MODIFIERS |
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| Fortitude Constitution |
+7 | = | +6 | + | +1 | + | +0 |
+ | +0 |
+ | ||
| Reflex Dexterity |
+4 | = | +1 | + | +3 | + | +0 |
+ | +0 |
+ | ||
| Will Wisdom |
+5 | = | +3 | + | +2 | + | +0 |
+ | +0 |
+ |
| TOTAL | BASE ATTACK BONUS | STR MODIFIER |
SIZE MODIFIER |
MISC MODIFIER |
TEMPORARY MODIFIER |
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| MELEE ATTACK BONUS |
+8 | = | +4 |
+ | +4 | + | + | + | |||
| RANGED ATTACK BONUS |
+7 | = | +4 |
+ | +3 | + | + | + | |||
| TOTAL | BASE ATTACK BONUS | DEX MODIFIER |
SIZE MODIFIER |
MISC MODIFIER |
TEMPORARY MODIFIER |
| UNARMED | TOTAL ATTACK BONUS | DAMAGE | CRITICAL |
| +8 | 1d3+4 | 20/x2 |
| WEAPON | +HIT | DAMAGE | CRITICAL | HAND | RANGE | TYPE | SIZE |
| *Shield Spikes | +8 | 1d6+4 | 20/x2 | 0' | P | ||
| *Sword (Long) | +9 | 1d8+6 | 19-20/x2 | 0' | S | M | |
| ARMOR | TYPE | AC | MAXDEX | CHECK | SPELL FAILURE |
| *Half-Plate | +7 | 0 | -7 | 40 | |
| *Shield (Large/Steel) | +2 | -2 | 15 | ||
| *Shield Spikes | TOTAL ATTACK BONUS | DAMAGE | CRITICAL |
| +8 | 1d6+4 | 20/x2 |
| HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES |
| Neither | 0' | P |
| *Sword (Long) | TOTAL ATTACK BONUS | DAMAGE | CRITICAL |
| +9 | 1d8+6 | 19-20/x2 |
| HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES |
| Neither | 0' | S | M |
| *Half-Plate | TYPE | ARMOR BONUS | MAX DEX BONUS |
| +7 | 0 |
| CHECK PENALTY | SPELL FAILURE | SPECIAL PROPERTIES |
| -7 | 40 |
| *Shield (Large/Steel) | TYPE | ARMOR BONUS | MAX DEX BONUS |
| +2 |
| CHECK PENALTY | SPELL FAILURE | SPECIAL PROPERTIES |
| -2 | 15 |
| EQUIPMENT (86.5 lbs - 100.0/200.0/300.0) | ||||||||||||||||||||||||||||||||||||||
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| EQUIPMENT | |||||||||
| ITEM | EQUIPPED | QTY | WT. | GP COST | ITEM | EQUIPPED | QTY | WT. | GP COST |
| Bedroll | N | 1.0 | 5.0 | 0.1 | Shield Spikes | Y | 1.0 | 2.5 | 10 |
| Crowbar | N | 1.0 | 5.0 | 2 | Signal Whistle | N | 1.0 | 0.1 | 0.8 |
| Flint and Steel | N | 1.0 | 0.0 | 1 | Signet Ring | N | 1.0 | 0.0 | 5 |
| Half-Plate | Y | 1.0 | 50.0 | 600 | Soap (Per Lb.) | N | 1.0 | 1.0 | 0.5 |
| Lock (Good) | N | 1.0 | 1.0 | 80 | Spade or Shovel | N | 1.0 | 8.0 | 2 |
| Manacles | N | 1.0 | 2.0 | 15 | Sword (Long) | Y | 1.0 | 4.0 | 15 |
| Rations (Trail/Per Day) | N | 14.0 | 1.0 | 0.5 | Torch | N | 2.0 | 1.0 | 0.01 |
| Saddle (Riding) | N | 1.0 | 30.0 | 10 | Warhorse (Heavy) | N | 1.0 | 0.0 | 400 |
| Saddlebags | N | 2.0 | 8.0 | 4 | Waterskin | N | 1.0 | 0.0 | 1 |
| Shield (Large/Steel) | Y | 1.0 | 30.0 | 40 | |||||
| TOTAL WEIGHT CARRIED | 86.5 lbs | ||||||||
| EQUIPMENT | ||||
| ITEM | EQUIPPED | QTY | WT. | GP COST |
| Bedroll | N | 1.0 | 5.0 | 0.1 |
| Crowbar | N | 1.0 | 5.0 | 2 |
| Flint and Steel | N | 1.0 | 0.0 | 1 |
| Half-Plate | Y | 1.0 | 50.0 | 600 |
| Lock (Good) | N | 1.0 | 1.0 | 80 |
| Manacles | N | 1.0 | 2.0 | 15 |
| Rations (Trail/Per Day) | N | 14.0 | 1.0 | 0.5 |
| Saddle (Riding) | N | 1.0 | 30.0 | 10 |
| Saddlebags | N | 2.0 | 8.0 | 4 |
| Shield (Large/Steel) | Y | 1.0 | 30.0 | 40 |
| Shield Spikes | Y | 1.0 | 2.5 | 10 |
| Signal Whistle | N | 1.0 | 0.1 | 0.8 |
| Signet Ring | N | 1.0 | 0.0 | 5 |
| Soap (Per Lb.) | N | 1.0 | 1.0 | 0.5 |
| Spade or Shovel | N | 1.0 | 8.0 | 2 |
| Sword (Long) | Y | 1.0 | 4.0 | 15 |
| Torch | N | 2.0 | 1.0 | 0.01 |
| Warhorse (Heavy) | N | 1.0 | 0.0 | 400 |
| Waterskin | N | 1.0 | 0.0 | 1 |
| TOTAL WEIGHT CARRIED | 86.5 lbs | |||
| WEIGHT ALLOWANCE | |||||
| Light | 100.0 | Medium | 200.0 | Heavy | 300.0 |
| FEATS |
| Blind-Fight,Endurance,Mounted Combat,Track,Weapon Focus (Sword (Long)),Weapon Specialization (Sword (Long)) |
| COMPANIONS |
| MAGIC |
| PROFICIENCIES |
| Armor Spikes; Axe; Axe (Throwing); Battleaxe; Blowgun; Club; Crossbow (Heavy); Crossbow (Light); Dagger; Dagger (Punching); Dagger (Thrown); Dart; Falchion; Flail (Heavy); Flail (Light); Gauntlet; Gauntlet (Spiked); Glaive; Greataxe; Greatclub; Guisarme; Halberd; Halfspear; Hammer (Light); Handaxe; Javelin; Lance (Heavy); Lance (Light); Longbow; Longbow (Composite); Longspear; Mace (Heavy); Mace (Light); Morningstar; Pick (Heavy); Pick (Light); Quarterstaff; Ranseur; Rapier; Sap; Scimitar; Scythe; Shieldbash; Shortbow; Shortbow (Composite); Shortspear; Sickle; Sling; Sword (Bastard/2-H); Sword (Great); Sword (Long); Sword (Short); Trident; Unarmed Strike; Warhammer |
| PROHIBITED |
| Cleric of Lugh | |
| Domain |
Granted Power |
| Sun | Once per day you can perform a greater turning against undead in place of a regular turning (or rebuking). Undead creatures that are affected are destroyed. |
| FEATS | |
| NAME | DESCRIPTION |
| Blind-Fight | In melee you can re-roll miss due to concealment. Invisible foes get no melee bonus to hit you. You suffer only 1/2 penalty on movement rate when blind |
| Endurance | +4 bonus on checks involving stamina |
| Mounted Combat | Once per round when your mount is hit, you can make a Ride check to negate the hit. |
| Track | Use the wilderness lore skill to track |
| Weapon Focus (Sword (Long)) | With a specific weapon you're proficient in, you add +1 to attack rolls. |
| Weapon Specialization (Sword (Long)) | See page 37 of PHB. Specialize with Weapon Focus weapons only. |
| TOTAL ATTACK BONUS | DAMAGE | CRITICAL | |
| /x |
| HAND | RANGE | TYPE | SIZE | SPECIAL PROPERTIES |
| Cleric Spells | ||||||||||
| LEVEL | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
| KNOWN | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| PER DAY | 3 | 2+1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| SPELL DC | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
| NAME | SCHOOL | EFFECT | RANGE | CASTING TIME | DURATION | COMPs | SAVE | SR |
| LEVEL 0 | ||||||||
| Create Water | Conjuration | 2 gallons of water/level | Close | 1 action | Instantaneous | V S | None | No |
| Cure Minor Wounds | Conjuration | creature touched | Touch | 1 action | Instantaneous | V S | Will half (Harmless) | Yes (Harmless) |
| Detect Magic | Universal | Quarter Circle | 60 feet | 1 action | Concentration up to 1 minute/level (D) | V S | None | No |
| Detect Poison | Divination | one creature object or 5' cube | Close | 1 action | Instantaneous/10 minutes per target HD | V S | None | No |
| Guidance | Divination | Creature touched | Touch | 1 action | 1 minute or until discharged | V S | None | Yes |
| Inflict Minor Wounds | Necromancy | Creature touched | Touch | 1 action | Instantaneous | V S | Will half | Yes |
| Light | Evocation | Object touched | Touch | 1 action | 10 minutes/level (D) | V M DF | None | No |
| Mending | Transmutation | One object of up to 1 pound | 10 feet | 1 action | Instantaneous | V S | Will negates (Harmless object) | Yes (Harmless object) |
| Purify Food and Drink | Universal | 1 cu ft/level of contaminated food and water | 10 feet | 1 action | Instantaneous | V S | Will negates (object) | Yes (object) |
| Read Magic | Universal | You | Personal | 1 action | 10 minutes/level | V S F | None | No |
| Resistance | Abjuration | Creature touched | Touch | 1 action | 1 minute | V S M DF | Will negates (Harmless) | Yes (Harmless) |
| Virtue | Transmutation | Creature touched | Touch | 1 action | 1 minute | V S DF | Will (Harmless) | Yes (Harmless) |
| LEVEL 1 | ||||||||
| Bane | Enchantment | 50' radius | 50 feet | 1 action | 1 minute/level | V S DF | Will negates | Yes |
| Bless | Enchantment | Allies within 50' | 50 feet | 1 action | 1 minute/level | V S DF | None | Yes (Harmless) |
| Bless Water | Transmutation | Flask of water | Touch | 1 minute | Instantaneous | V S M | Will negates (object) | Yes (object) |
| Cause Fear | Necromancy | |||||||