| SAVING THROWS |
TOTAL |
|
BASE |
|
ABILITY |
|
MAGIC |
|
EPIC |
|
MISC |
|
TEMPORARY |
CONDITIONAL MODIFIERS |
Fortitude Constitution |
+6 |
= |
+6 |
+ |
+0 |
+ |
+0
|
+ |
+0
|
+ |
+0
|
+ |
|
Reflex Dexterity |
+4 |
= |
+2 |
+ |
+2 |
+ |
+0
|
+ |
+0
|
+ |
+0
|
+ |
|
Will Wisdom |
+5 |
= |
+2 |
+ |
+3 |
+ |
+0
|
+ |
+0
|
+ |
+0
|
+ |
|
|
TOTAL |
|
BASE ATTACK |
|
STAT |
|
SIZE |
|
EPIC |
|
MISC |
|
TEMP |
MELEE ATTACK BONUS |
+13/+8 |
= |
+8/+3
|
+ |
+5 |
+ |
+0
|
+ |
0
|
+ |
+0
|
+ |
|
RANGED ATTACK BONUS |
+10/+5 |
= |
+8/+3
|
+ |
+2 |
+ |
+0
|
+ |
0
|
+ |
+0
|
+ |
|
GRAPPLE ATTACK BONUS |
+13/+8 |
= |
+8/+3
|
+ |
5 |
+ |
+0
|
+ |
0
|
+ |
+0
|
+ |
|
|
| UNARMED |
TOTAL ATTACK BONUS |
DAMAGE |
CRITICAL |
+13/+8
|
1d3+5
|
20/x2
|
Dagger
|
HAND |
TYPE |
SIZE |
CRITICAL |
Carried
|
P
|
T
|
19-20/x2
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
| Hit |
+13/+8
|
+13/+8
|
+13/+8
|
+9/+4
|
+11/+6
|
+11
|
| Dam |
1d4+5
|
1d4+2
|
1d4+5
|
1d4+5
|
1d4+5
|
1d4+2
|
| Range |
10''
|
20''
|
30''
|
40''
|
50''
|
| Hit |
+11/+6
|
+9/+4
|
+7/+2
|
+4/-1
|
+2/-3
|
| Dam |
1d4+6 |
1d4+6 |
1d4+6 |
1d4+5 |
1d4+5 |
Ammunition Used
|
ooooo ooooo ooooo ooooo |
Special Properties
|
|
*Mighty Composite Longbow (+2 Str Bonus)
|
HAND |
TYPE |
SIZE |
CRITICAL |
Both
|
P
|
L
|
20/x0
|
| Range |
30''
|
110''
|
220''
|
330''
|
440''
|
| Hit |
+11/+6
|
+10/+5
|
+8/+3
|
+6/+1
|
+4/-1
|
| Dam |
1d8+3 |
1d8+2 |
1d8+2 |
1d8+2 |
1d8+2 |
Ammunition Used
|
ooooo ooooo ooooo ooooo |
Special Properties
|
|
| 1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand. |
*Studded Leather
| TYPE | ARMOR BONUS | MAX DEX BONUS | Light
| +3
| +5
|
| CHECK PENALTY | SPELL FAILURE | SPECIAL PROPERTIES | -1
| 15
|
|
PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.
Created using PCGen 5.6.0 on Sep 5, 2004
| EQUIPMENT |
| ITEM |
LOCATION |
QTY |
WT. |
COST |
Amulet of Natural Armor +1
|
Equipped
|
1
|
0
|
2000
|
Voodoo Doll
((Art (WONDROUS)))
|
Carried
|
1
|
1
|
400
|
Arrows (20)
|
Carried
|
1
|
3
|
1
|
Backpack
|
Carried
|
1
|
2
|
2
|
Bedroll
|
Backpack
|
1
|
5
|
0.1
|
Dagger
|
Carried
|
1
|
1
|
2
|
Flint and Steel
|
Backpack
|
1
|
0
|
1
|
Gauntlets of Ogre Power
|
Equipped
|
1
|
2
|
4000
|
Mighty Composite Longbow (+2 Str Bonus)
|
Equipped
|
1
|
3
|
300
|
Longsword
|
Carried
|
1
|
4
|
15
|
Outfit (Royal)
|
Equipped
|
1
|
15
|
200
|
|
| ITEM |
LOCATION |
QTY |
WT. |
COST |
Scarab (Golembane/Iron)
|
Carried
|
1
|
0
|
1600
|
Scimitar (Masterwork/+1 (Enhancement to Weapon or Ammunition)/Large)
|
Carried
|
1
|
8
|
2630
|
Short Sword +1 (Gobihnu's Forge)
((Sword (Short/Masterwork/+1 (Enhancement to Weapon or Ammunition))))
|
Carried
|
1
|
3
|
2310
|
Studded Leather
|
Equipped
|
1
|
20
|
25
|
Sword (Short/Masterwork)
|
Carried
|
1
|
3
|
10
|
Tent
|
Backpack
|
1
|
20
|
10
|
Torch
|
Backpack
|
1
|
1
|
0.01
|
Wand of Cure Light Wounds
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
o
|
Carried
|
1
|
0
|
1500
|
Whetstone
|
Backpack
|
1
|
1
|
0.02
|
Wyrmtooth
((Greatsword (Flaming/Masterwork/+1 (Enhancement to Weapon or Ammunition))), +1d6 fire damage)
|
Carried
|
1
|
15
|
8350
|
| TOTAL WEIGHT CARRIED/VALUE |
92.0 lbs. |
23362.15 gp |
|
|
| WEIGHT ALLOWANCE |
| Light |
153.0 |
Medium |
306.0 |
Heavy |
460.0 |
Longsword
|
HAND |
TYPE |
SIZE |
CRITICAL |
Carried
|
S
|
M
|
19-20/x2
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
| Hit |
+13/+8
|
+13/+8
|
+13/+8
|
+9/+4
|
+11/+6
|
+9
|
| Dam |
1d8+5
|
1d8+2
|
1d8+7
|
1d8+5
|
1d8+5
|
1d8+2
|
| Special Properties |
|
Scimitar (Masterwork/+1 (Enhancement to Weapon or Ammunition)/Large)
|
HAND |
TYPE |
SIZE |
CRITICAL |
Carried
|
S
|
L
|
18-20/x2
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
| Hit |
N/A
|
N/A
|
+14/+9
|
N/A
|
N/A
|
+10
|
| Dam |
N/A
|
N/A
|
1d8+8
|
N/A
|
N/A
|
N/A
|
| Special Properties |
|
Short Sword +1 (Gobihnu's Forge)
|
HAND |
TYPE |
SIZE |
CRITICAL |
Carried
|
P
|
S
|
19-20/x2
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
| Hit |
+14/+9
|
+14/+9
|
+14/+9
|
+10/+5
|
+12/+7
|
+12
|
| Dam |
1d6+6
|
1d6+3
|
1d6+6
|
1d6+6
|
1d6+6
|
1d6+3
|
| Special Properties |
(Sword (Short/Masterwork/+1 (Enhancement to Weapon or Ammunition)))
|
Sword (Short/Masterwork)
|
HAND |
TYPE |
SIZE |
CRITICAL |
Carried
|
P
|
S
|
19-20/x2
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
| Hit |
+13/+8
|
+13/+8
|
+13/+8
|
+9/+4
|
+11/+6
|
+11
|
| Dam |
1d6+5
|
1d6+2
|
1d6+5
|
1d6+5
|
1d6+5
|
1d6+2
|
| Special Properties |
|
Wyrmtooth
|
HAND |
TYPE |
SIZE |
CRITICAL |
Carried
|
S
|
L
|
19-20/x2
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
| Hit |
N/A
|
N/A
|
+14/+9
|
N/A
|
N/A
|
+10
|
| Dam |
N/A
|
N/A
|
2d6+8
|
N/A
|
N/A
|
N/A
|
| Special Properties |
(Greatsword (Flaming/Masterwork/+1 (Enhancement to Weapon or Ammunition))), +1d6 fire damage
|
|
| LANGUAGES |
Common, Elven, Literacy
|
| PROFICIENCIES |
Armor Spikes, Axe, Axe (Throwing), Battleaxe, Blowgun, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Falchion, Flail, Flail (Light), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin, Katana (Martial), Kusari-gama, Lance, Longbow, Longbow (Composite), Longspear, Longsword, MARTIAL, Mace, Mace (Heavy), Mind-blade, Morningstar, Pick, Quarterstaff, Ranseur, Rapier, SIMPLE, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/Martial), Warhammer
|
| SPECIAL ABILITIES |
| +2 racial saving throw bonus against Enchantment spells or effects, An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for the door, favored enemy (Giant) +1, favored enemy (Undead) +2, Immunity to magic sleep spells and effects |
| FEATS |
| NAME |
DESCRIPTION |
| Ambidexterity |
The character ignores all penalties for using an off hand. The character is neither left-handed nor right-handed. |
| Armor Proficiency (Light) |
When a character wears a type of armor with which the character is proficient, the armor check penalty applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks. |
| Armor Proficiency (Medium) |
When a character wears a type of armor with which the character is proficient, the armor check penalty applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks. |
| Martial Weapon Proficiency |
The character makes attack rolls with the weapon normally. |
| Point Blank Shot |
The character gets a +1 bonus to attack and damage rolls with ranged weapons at ranges of up to 30 feet. |
| Precise Shot |
The character can shoot or throw ranged weapons at an opponent engaged in melee without suffering the standard -4 penalty. |
| Rapid Shot |
The character can get one extra attack per round with a ranged weapon. |
| Shield Proficiency |
The character can use a shield and suffer only the standard penalties. |
| Simple Weapon Proficiency |
The character makes attack rolls with simple weapons normally. |
| Track |
To find tracks or to follow them for one mile requires a Wilderness Lore check. |
| Two-Weapon Fighting |
The character's penalties for fighting with two weapons are reduced by 2. |
|
Created using PCGen 5.6.0 on Sep 5, 2004
| Ranger
Spells
|
| LEVEL |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
| KNOWN |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
| PER DAY |
0 |
2 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
| LEVEL 1 |
Alarm
|
DC: 14
|
Save: None
|
Time: 1 action
|
Duration: 8 hours [D]
|
Rng: Close (35')
|
Comp: V, S, F/DF
|
SR: No
|
School: Abjuration
|
ooo |
Effect: Wards an area for 8 hours.
|
Source: srdspellsa.rtf
|
Target Area: 25-ft.-radius emanation centered on a point in space
|
Animal Friendship
|
DC: 14
|
Save: Will negates
|
Time: 1 action
|
Duration: Instantaneous
|
Rng: Close (35')
|
Comp: V, S, M
|
SR: Yes
|
School: Enchantment
|
ooo |
Effect: Gains permanent animal companions.
|
Source: srdspellsa.rtf
|
Target Area: One animal
|
Delay Poison
|
DC: 14
|
Save: Fortitude negates (Harmless)
|
Time: 1 action
|
Duration: 4 hours
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (Harmless)
|
School: Conjuration
|
ooo |
Effect: Stops poison from harming subject for 4 hours.
|
Source: srdspellsd.rtf
|
Target Area: Creature touched
|
Detect Animals or Plants
|
DC: 14
|
Save: None
|
Time: 1 action
|
Duration: Concentration up to 40 minutes [D]
|
Rng: Long (560')
|
Comp: V, S
|
SR: No
|
School: Divination
|
ooo |
Effect: Detects species of animals or plants.
|
Source: srdspellsd.rtf
|
Target Area: Quarter circle emanating from the character to the extreme of the range
|
Detect Snares and Pits
|
DC: 14
|
Save: None
|
Time: 1 action
|
Duration: Concentration up to 40 minutes [D]
|
Rng: 60 feet
|
Comp: V, S
|
SR: No
|
School: Divination
|
ooo |
Effect: Reveals natural or primitive traps.
|
Source: srdspellsd.rtf
|
Target Area: Quarter circle emanating from the character to the extreme of the range
|
Entangle
|
DC: 14
|
Save: Reflex
|
Time: 1 action
|
Duration: 4 minutes
|
Rng: Long (560')
|
Comp: V, S, DF
|
SR: No
|
School: Transmutation
|
ooo |
Effect: Plants entangle everyone in 40-ft.-radius circle.
|
Source: srdspellse.rtf
|
Target Area: Plants in a 40-ft.-radius spread
|
Magic Fang
|
DC: 14
|
Save: Will negates (Harmless)
|
Time: 1 action
|
Duration: 4 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (Harmless)
|
School: Transmutation
|
ooo |
Effect: One natural weapon of subject creature gets +1 bonus to attack and damage.
|
Source: srdspellsm.rtf
|
Target Area: Living creature touched
|
Pass without Trace
|
DC: 14
|
Save: Will negates (Harmless)
|
Time: 1 action
|
Duration: 40 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes (Harmless)
|
School: Transmutation
|
ooo |
Effect: 4 subjects leave no tracks.
|
Source: srdspellsp.rtf
|
Target Area: 4 creatures touched
|
Read Magic
|
DC: 14
|
Save: None
|
Time: 1 action
|
Duration: 40 minutes
|
Rng: Personal
|
Comp: V, S, F
|
SR: No
|
School: Universal
|
ooo |
Effect: Read scrolls and spellbooks.
|
Source: srdspellsqr.rtf
|
Target Area: The character
|
Resist Elements
|
DC: 14
|
Save: None
|
Time: 1 action
|
Duration: 4 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes
|
School: Abjuration
|
ooo |
Effect: Ignores 12 damage/round from one energy type.
|
Source: srdspellsqr.rtf
|
Target Area: Creature touched
|
Speak with Animals
|
DC: 14
|
Save: None
|
Time: 1 action
|
Duration: 4 minutes
|
Rng: Personal
|
Comp: V, S
|
SR: No
|
School: Divination
|
ooo |
Effect: The caster can communicate with natural animals.
|
Source: srdspellss.rtf
|
Target Area: The character
|
Summon Nature's Ally I
|
DC: 14
|
Save: None
|
Time: 1 full round
|
Duration: 4 rounds
|
Rng: Close (35')
|
Comp: V, S, DF
|
SR: No
|
School: Conjuration
|
ooo |
Effect: Calls animal to fight for the caster.
|
Source: srdspellss.rtf
|
Target Area: One summoned creature
|
| LEVEL 2 |
Animal Messenger
|
DC: 15
|
Save: None
|
Time: 1 action
|
Duration: 4 days
|
Rng: Close (35')
|
Comp: V, S, M
|
SR: Yes
|
School: Enchantment
|
ooo |
Effect: Sends a Tiny animal to a specific place.
|
Source: srdspellsa.rtf
|
Target Area: One Tiny animal
|
Cure Light Wounds
|
DC: 15
|
Save: Will half (Harmless)
|
Time: 1 action
|
Duration: Instantaneous
|
Rng: Touch
|
Comp: V, S
|
SR: Yes (Harmless)
|
School: Conjuration
|
ooo |
Effect: Cures 1d8 + 4 damage.
|
Source: srdspellsc.rtf
|
Target Area: Creature touched
|
Detect Chaos
|
DC: 15
|
Save: None
|
Time: 1 action
|
Duration: Concentration up to 40 minutes [D]
|
Rng: 60 feet
|
Comp: V, S, DF
|
SR: No
|
School: Divination
|
ooo |
Effect: Reveals creatures, spells, or objects.
|
Source: srdspellsd.rtf
|
Target Area: Quarter circle emanating from the character to the extreme of the range
|
Detect Evil
|
DC: 15
|
Save: None
|
Time: 1 action
|
Duration: Concentration up to 40 minutes [D]
|
Rng: 60 feet
|
Comp: V, S, DF
|
SR: No
|
School: Divination
|
ooo |
Effect: Reveals creatures, spells, or objects.
|
Source: srdspellsd.rtf
|
Target Area: Quarter circle emanating from the character to the extreme of the range
|
Detect Good
|
DC: 15
|
Save: None
|
Time: 1 action
|
Duration: Concentration up to 40 minutes [D]
|
Rng: 60 feet
|
Comp: V, S, DF
|
SR: No
|
School: Divination
|
ooo |
Effect: Reveals creatures, spells, or objects.
|
Source: srdspellsd.rtf
|
Target Area: Quarter circle emanating from the character to the extreme of the range
|
Detect Law
|
DC: 15
|
Save: None
|
Time: 1 action
|
Duration: Concentration up to 40 minutes [D]
|
Rng: 60 feet
|
Comp: V, S, DF
|
SR: No
|
School: Divination
|
ooo |
Effect: Reveals creatures, spells, or objects.
|
Source: srdspellsd.rtf
|
Target Area: Quarter circle emanating from the character to the extreme of the range
|
Hold Animal
|
DC: 15
|
Save: Will negates
|
Time: 1 action
|
Duration: 4 rounds [D]
|
Rng: Medium (140')
|
Comp: V, S
|
SR: Yes
|
School: Enchantment
|
ooo |
Effect: Holds one animal helpless; 4 rounds.
|
Source: srdspellsh.rtf
|
Target Area: One animal
|
Protection from Elements
|
DC: 15
|
Save: None
|
Time: 1 action
|
Duration: 40 minutes
|
Rng: Touch
|
Comp: V, S, DF
|
SR: Yes
|
School: Abjuration
|
ooo |
Effect: Absorb 48 damage from one kind of energy.
|
Source: srdspellsp.rtf
|
Target Area: Creature touched
|
Sleep
|
DC: 15
|
Save: Will negates
|
Time: 1 action
|
Duration: 4 minutes
|
Rng: Medium (140')
|
Comp: V, S, M/DF
|
SR: Yes
|
School: Enchantment
|
ooo |
Effect: Put 2d4 HD of creatures into comatose slumber.
|
Source: srdspellss.rtf
|
Target Area: Several living creatures within a 15-ft.-radius burst
|
Snare
|
DC: 15
|
Save: None
|
Time: 3 rounds
|
Duration: Until triggered or broken
|
Rng: Touch
|
Comp: V, S, DF
|
SR: No
|
School: Transmutation
|
ooo |
Effect: Creates a magical booby trap.
|
Source: srdspellss.rtf
|
Target Area: Touched nonmagical circle of vine, rope, or thong with a 10 ft. diameter
|
Speak with Plants
|
DC: 15
|
Save: None
|
Time: 1 action
|
Duration: 4 minutes
|
Rng: Personal
|
Comp: V, S
|
SR: No
|
School: Divination
|
ooo |
Effect: The caster can talk to normal plants and plant creatures.
|
Source: srdspellss.rtf
|
Target Area: The character
|
Summon Nature's Ally II
|
DC: 15
|
Save: None
|
Time: 1 full round
|
Duration: 4 rounds
|
Rng: Close (35')
|
Comp: V, S, DF
|
SR: No
|
School: Conjuration
|
ooo |
Effect: Calls animal to fight for the caster.
|
Source: srdspellss.rtf
|
Target Area: One or more summoned creatures, no two of which can be more than 30 ft. apart
|
| * = Domain/Specialty Spell |
|