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Magic: Artifacts
Nuada's Irresistible Sword
Apart from being a wise king, Nuada was a powerful warrior as well. He was said to wield a sword which once unsheathed, no one could escape. Enemies could not help but accept this sword's fearsome blows, regardless how they tried to defend themselves.
Minor Artifact: A spatha (shortsword), with a pommel that resembles a silver fist. The handle is made of ironwood and the blade is of a magnificent
mithral. When drawn, the blade hums as it leaves the scabbard and is said to vibrate in the wielder's hand. It is a +3 weapon which is enchanted with a quickened
True Strike that will activate with every swing. Drawing the weapon does present a problem, as once unsheathed it must be satisfied; someone must be slain (as a cursed weapon)......
Lugh's Spear
The great warrior Lugh who sat in the court of King Nuada was one of the Tuatha De Danaan's most skilled warriors. Aside from having mastery in an exhaustive list of skills, he was an unsurpassed champion. His favored weapon was the spear and the spear he wielded was feared by all foes of the Tuatha De Danaan. It was a weapon with a haft as black as night and a point that shone with the brilliance of the sun. The length of the weapon was engraved with ancient runes and the avian symbol of Badb, the Battle Crow.
Major Artifact: Lugh's spear was said to make him invincible in battle. It is a +3 half-spear with a very deadly spell woven into its haft:
Tenser's Transformation. This spell effects the wielder as though cast by a 20th level wizard. The spear also confers +1/10 damage resistance to its wielder.
Lia Fail, The Stone of Destiny
On the first High King Biccrhu's coronation, the druids of the lands came together and crafted this stone which was said to have pulled from the depths of Loch Meath by powerful magic. In it they placed the essence of the four corners of the land and in symbolic gesture bestowed it to the new King. When seated upon it, the stone conveys miraculous powers to Eyru's rightful ruler. The stone has since become a symbol of true sovereignty to the people of High Clan Tairan who await the King's return. All temples of High Clan Tairan contain a replica of the stone which is meticulously cared for by the Defenders of the Crown (the specialty clerics of High Clan Tairan). The stone's most renowned property is that it lets out a piercing scream when the true King of Eyru sits upon it. This wailing can be heard across the land of Eyru. Appropriately, the stone has been silent ever since the High King disappeared.
This stone is housed in the Tairan capital of Lirshold which surrounds the ancient keep known as Dun Fail. Dun Fail has been home to the Lirnaan family ever since Biccrhu Lirnaan was named first High King and is now occupied by the descendants of Tairan.
Major Artifact: Aside from being able to detect whether the bloodline of the true High King runs in an individual, the stone gives any such person the following abilities while seated on
it.
A +6 enhancement to Wisdom and Charisma
Ability to bestow a Quest or Geis (spelled Geas in the Player's Handbook) at will
Atonement once per day
Foresight as a 15th level Druid, runs continuously while seated and runs after for 150 minutes.
Commune with Nature once every twenty four hours. This effect extends across the entire southern portion of the continent of Eyru-everything south of the Wood Between.
A ruler who sits on the stone once every day at sunrise, suffers no adverse effects from aging. For every day he fails to do this, he loses one point from each normally effected ability (to the losses maximum for his age category.)
Being seated on the stone also confers invulnerability to Charm based spells.
The Cauldron of the Dagda
This large cast iron cauldron appears worthless on the surface. Beaten, poorly made, and speckled with rust. A True Sight however, will reveal its true nature and the symbol of a large Club hammered into the side. it is the cauldron of the Dagda, a being older than even the Tuatha De Danaan who traveled with that people to the land of Eyru. Not even those who walked in his presence truly understood his nature or his power but he lent great magical assistance to the Tuatha De Danaan whenever possible. Known for wielding a massive club in battle, he is also known for the magical cauldron he carried. It was said that no one left the cauldron unsatisfied.
Major Artifact: The Cauldron has a bevy of magical abilities, each of which require specific actions to activate them.
It always acts as a Decanter of Endless Water
Pouring the water into a flask stuffed with fresh mistletoe can produce several results: If the flask is a mundane flask (less than 1gp in value) a random Minor potion will be produced. If the flask is of masterwork quality, a random Medium potion will result. If a special flask is created (Masterwork quality and enchanted with Identify, caster level minimum 3rd) then a random Major potion will result.
Stirring the cauldron and then serving it's contents in bowls will provide a
Heroes' Feast equivalent stew as if cast at 20th level.
Twice per day, staring into the Cauldron for a minimum of 5 rounds provides
Greater Scrying as if cast at 15th level
Submerging someone in the cauldron will, once per day, perform a True Resurrect or
True Heal, depending on the need of the recipient
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